Changelog - July 2025
Back to ArchiveJuly 30, 2025
Version 1.4.7
Fixed an issue where runes couldn't be donated to the shop
Fixed an issue where the selected forge item couldn’t be changed by clicking it again
Fixed an issue where consumables were no longer centered in the "You received" popup
Fixed an issue where runes couldn't be donated to the shop
Fixed an issue where the selected forge item couldn’t be changed by clicking it again
Fixed an issue where consumables were no longer centered in the "You received" popup
July 28, 2025
Version 1.4.6
NEW MENU: Rune Forge
You can now dismantle items to extract runes and use those runes to enhance or alter your existing gear. Check out announcements for full details.
New achievements
New feature, new achievements: added 14 new forging related achievements
New generated Items
[Only for new generated items] A handful of items already indicate an affinity in their name, such as Infernal Greatsword. These items will now automatically receive the corresponding affinity to prevent mismatches.
Added new Recipes:
Enjoy delicous Frog Legs, Pumpkin Pies and Stir fried pumpkins
Adventures
New streamers now benefit from a reduced cooldown:
0 Adventures: 60-minute reduction
1 Adventure: 55-minute reduction
...
11 Adventures: 5-minute reduction
The more adventures a streamer hosts, the closer the cooldown moves toward the standard value.
Fixes / Improvements
Improved scaling of the tool use menu in the extension when managing multiple characters.
Fixed an issue where the character menu would automatically reopen in the outcome screen if you clicked “Continue in X seconds” and viewed character details during adventure voting.
Fixed a bug where the selected item could change after giving a chest to a viewer, potentially causing the wrong item to be given accidentally.
Hopefully fixed an issue that a large brew could be displayed in the distribute loot screen
Fixed a visual layering issue where characters in expeditions could appear in front of materials.
July 16, 2025
Version 1.4.5
Health potions for ascended bosses now trigger the use potion achievement
Fixed issue that events that use group battles like consumed hero could appear when having 0 players available which could cause a crash.
Fixed issue that setting volume 0 on IOS didn't mute the music
Fixed issue that music always started when entering dungeons
Fixed some styling issues with the animated characters
Health potions for ascended bosses now trigger the use potion achievement
Fixed issue that events that use group battles like consumed hero could appear when having 0 players available which could cause a crash.
Fixed issue that setting volume 0 on IOS didn't mute the music
Fixed issue that music always started when entering dungeons
Fixed some styling issues with the animated characters
July 2, 2025
Adjusted Event Chains – The first part of a multi-part event now requires the highest number of players needed across the entire chain.
For example, if part 3 requires 5 players but part 1 only needs 2, part 1 will now only appear if there are 5 players in the lobby. This ensures that the full chain remains technically possible. (This change affects only Draculas Castle, Mystery Bottle & Nautical Adventure)
Note: If players faint, get banished, are sent to training, or are otherwise removed mid-adventure, later parts of the chain may still not trigger. This is intentional—to keep decisions and outcomes during the adventure impactful.
For example, if part 3 requires 5 players but part 1 only needs 2, part 1 will now only appear if there are 5 players in the lobby. This ensures that the full chain remains technically possible. (This change affects only Draculas Castle, Mystery Bottle & Nautical Adventure)
Note: If players faint, get banished, are sent to training, or are otherwise removed mid-adventure, later parts of the chain may still not trigger. This is intentional—to keep decisions and outcomes during the adventure impactful.
Other Months
Contact
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