Changelog - November 2025
Back to ArchiveNovember 13, 2025
Extension 1.5.6 is now live on Twitch
The Guild Challenges update is now available across all platforms! Version 2.0.0
👀🔜
The Guild Challenges update is now available across all platforms! Version 2.0.0
👀🔜
November 10, 2025
Renamed some tools for consistency and to make them easier to use, all armor and weapon tools no longer have enhancement in their name. [as some had enchantment in their name and some didn't]
E.g Arcane Weapon Enchantment -> Arcane Weapon
Hopefully fixed an issue that could adventures to select the same player more than once
Fixed an issue that using command !evvotea 8 (without space) threw error that there is no voting instead of invalid vote
E.g Arcane Weapon Enchantment -> Arcane Weapon
Hopefully fixed an issue that could adventures to select the same player more than once
Fixed an issue that using command !evvotea 8 (without space) threw error that there is no voting instead of invalid vote
November 7, 2025
Guild Challenges
After many community requests, we’ve reworked Guild Challenges!
Each challenge now has fixed milestone goals at 50%, 75%, and 100% — making progress clearer and rewards fairer for everyone.
Additionally, the top 5 guilds will earn an extra 10% loot bonus as a small reward for those who go the extra mile.
(The updated menu is live on the website — updates for the extension and Steam version will follow in the coming days.)
Image
After many community requests, we’ve reworked Guild Challenges!
Each challenge now has fixed milestone goals at 50%, 75%, and 100% — making progress clearer and rewards fairer for everyone.
Additionally, the top 5 guilds will earn an extra 10% loot bonus as a small reward for those who go the extra mile.
(The updated menu is live on the website — updates for the extension and Steam version will follow in the coming days.)
Image
November 3, 2025
Improved Guild battle matchmaking:
Guilds that haven’t been attacked for a longer period will now be prioritized within their glory range.
When initiating an attack, the system will try to match your guild against another guild that has attacked within the past two weeks. This encourages active guilds to keep participating in PvP, while guilds that prefer to stay passive will experience fewer battles. (If no suitable match is available, this rule will be skipped.)
Note that this system doesn’t guarantee your guild will be attacked but should improve the experience a lot - The fewer guilds that engage in attacks, the lower the overall chance of being attacked — there are natural limits to matchmaking possibilities.
Guilds that haven’t been attacked for a longer period will now be prioritized within their glory range.
When initiating an attack, the system will try to match your guild against another guild that has attacked within the past two weeks. This encourages active guilds to keep participating in PvP, while guilds that prefer to stay passive will experience fewer battles. (If no suitable match is available, this rule will be skipped.)
Note that this system doesn’t guarantee your guild will be attacked but should improve the experience a lot - The fewer guilds that engage in attacks, the lower the overall chance of being attacked — there are natural limits to matchmaking possibilities.
Other Months
Contact
E-Mail: [email protected]



